![]() So I guess vMix may be doing more than 2xbuffer input and 3xbuffer output? As is the far I can go in FL and its less latency. Using triple buffer the latency is more noticeable but not as much as in vMix. I made another test to try to find out the origin of this, with 880 samples in FL (the one used by vmix = 20ms), default is double buffer input/output in this app. In the project I am doing now I went crazy monitoring the live bc of this delay, so I thought on digging it and looking for an improvement was good idea :-) ![]() I am aware of low latency can cause pops and I set it with caution in my tools. That said, even the highest ASIO buffer vMix selects is 20ms, so not a big delay.Īdditional vMix also delays the audio sync better with video, but again this is usually under 80ms all things considered.
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